Design and build an end-to-end system that make this process as joyful as possible.
Make it easy. Make it accessible. Make it fast.
Play nicely with others.
Our journey began in 2015 with a small prototype VR application created for the Oculus/Samsung Mobile VR Game Jam. The Infinite Museum of Natural History beat over 2000 other applicants to secure one of 20 places in the $1million grand final.
It took too long to move each object from reality into digital reality and so we created Reality Zero One to automate all the things.
Things have moved on somewhat since these crude beginnings. We've since built hardware and software and cloud computing infrastructure to solve the hard problem of getting real world stuff into digital reality devices.